time to start a new year.

Right now I’m in Barcelona, getting ready to deliver a course in Participatory Action Research through Design. It’s an extended version of the course I ran last year, and will keep me busy for the next ten days!

The new wearables course will start when I get back to Kolding. This year we’re looking at Wearable fictions, and how situating wearable (design) fictions into real world spaces can help shake up the designers’ capacity for world-making / future-making.

Many other things in the works. I’ll try to update a little more regularly this year.


2017 round-up

Much has happened since my last post. Here’s an overview, working backwards, beginning with a photo of our most recent designer in residence at the BodyBioSoft Lab, Charlotte Werth:

Screenshot 2018-01-18 20.48.02

November & December, BodyBioSoft Lab
Charlotte Werth was designer in residence in the BodyBioSoft lab, learning how to dye textiles using bacteria, and undertaking different print experiments.

November 30: Affective Interfaces Seminar at ITU Copenhagen
Affective Interfaces brought together scholars, designers and artists in a joint exploration of the interfacial engagements and arrangements conditioning our everyday lives by focusing on the affective modulations effectuated by electronic, digital and architectural interfaces on a cultural, aesthetic and political level.

November 14–18 Quietude
2nd workshop in Siena, Italy. This time held at Siena Art Institute, an organisation frequented by the Italian deaf community. So instead of bringing them to us, we went to them. Small steps in collaborative democracy.

October: Enhancing Silence receives Lighthouse funding!
The Enhancing Silence project, which builds on the work being undertaken in Italy for Quietude, received internal seed funding from SDU! The project officially launched in November. Over the first few months we are making links with partners in the deaf community in Denmark. Our first interventions will be in May/June 2018 (watch this space)

October: European Network for Environmental Citizenship (ENEC). COST Action 16229
I was appointed as representative for Denmark on the newly launched COST Action: European Network for Environmental Citizenship.

September 26, 2017–March 28, 2018 Waag’s Fabricademy  
I will be following Waag’s Fabricademy, continuing the research I’ve been doing into the pedagogical strengths and challenges of open source education (see Kolding Biohack Academy)

September 4-5, Creative Tastebuds, Århus.
Ferran Altarriba Bertran and I submitted an abstract on Participatory Research through Gastronomy Design. The article will be published in a special issue of the International Journal of Food Design. Here’s the abstract:

Participation and play take many forms in the preparation and eating of food, yet have unexplored potential in the context of gastronomy. To address this gap, we combined participatory Research through Design and play theory to develop a new method for gastronomy design. We interviewed stakeholders and identified four overlooked opportunities to extend play in gastronomy: (1) eliciting play beyond surprise and make-believe; (2) facilitating socialisation through emergent forms of play; (3) using common eating rituals as inspiration for gastronomy; and (4) using play to enhance degustation. We conducted a series of dinners, designed with and for experts, enthusiasts and novices to explore these opportunities; and tested broad applicability of our method through a workshop with student chefs and game designers. Participatory Research through Gastronomy Design affords the design of experiences that appeal to a range of diners; reflection on abstract dilemmas related to the gastronomic experience; exploration of play’s impact on social dynamics; and—when directed at specific questions—can productively inform concrete design choices. Gastronomy that responds to diners’ needs and desires beyond a chefs’ personal understanding of play, is lacking. We posit participatory Research through Gastronomy Design as an exciting—and viable—approach to address this lack.

August 29–Sep 1: Helsinki
The first Nordic Baltic BioLabs meet took place in Helsinki, timed to coincide with the Arts in the Environment Nordic symposium. The meeting was hosted by The Finnish BioArt Society and Temporary, and included a  workshop by Andrew Gryf Paterson: “A Series of Copper-Kimchi (김치) / Cu(I)O/C6H10CuO6 Portraits in the Bio-Commons Landscape.” The Art & the Environment symposium included work by Kristina Lindström and Åsa Ståhl, my co-conspirators on the 4th Nordic Baltic BioLabs Symposium, which will take place in April 2018, in Kolding. (watch this space!)

July: Quietude gets H2020 WEAR Sustain funding
The Quietude project received €50,000 from H2020-WEAR Sustain to undertake a six-month sprint, developing the work from TRL3 (experimental first proof of concept) through to TRL7 (prototype demonstration in operational environment). Partners include The University of Siena (project lead), Santa Chiara Fab Lab, Siena Arts Institute, Glitch Factory, Technology for all, and some amazing members of the Italian deaf community.

June: SDU joins partners in the region to create the Nordic/Baltic DIYBio Network
Initiated by organisation Institutio Media, supported by Nordic Culture Point and International Semiotics Institute of Kaunas University of Technology.

Bioartsociety (FI), i/o/lab Centre for Future Art (NO), Studio NG20, Malmö (SE), Institutio media (LT), Synthetic Biology Organisation (iGEM Vilnius) (LT), Technarium hackerspace (LT), International Hackteria Society and Global Hackteria Network (CH), University of Southern Denmark BodyBioSoft Lab (DK), Biologigaragen (DK), Bauhaus University Weimar (DE), Top Association for the Promotion of Cultural Practice, Berlin (DE).

August 16-17, Constructive & Experimental Research, Århus
Aarhus University recently changed its regulations allowing PhD students to submit ‘non-written’ works as part of the PhD dissertation, however there are no guidelines or established practices about how to approach this. This PhD Summer School included a panel on practice-based design research. The panel included myself, Elisa Giaccardi (TU/Delft), Jonas Löwgren (Linköping), Thomas Binder (KADK, Copenhagen), Marie Koldkjær Højlund (Århus) and Lone Koefoed Hansen (Århus)




when I had my site redesigned, I thought I would make regular posts about what I was up to. How little did I know. A lot has happened since my previous post. Here’s the latest:

New research is being presented at:

  • April 12-14, 2017: EAD. Rome, IT.
    European Academy of Design annual conference: Design for Next
  • May 6-11, 2017: CHI. Denver, CO.
    ACM conference on human factors in computing. Explore. Innovate. Inspire
  • June 10-14, 2017: DIS. Edinburgh, UK.
    ACM conference on Designing Interactive Systems. Space, Place and Interface.

I also have three journal articles in the works; am in the midst of formulating an outline for a book that I will start once the journal articles are done; and biohack*kolding will soon be ready to write up.

biohack*kolding February – May, 2017.
I’ve been running a new—completely transformed—version of the Biohack Academy: biohacking the school science curriculum with my extraordinary team, a group of local school science teachers and 100 students from two schools (Year 8 students, approx 13-14 years old, from Bramdrupskole and Brændkjærskole, both in the Kolding area). Public showings of outcomes will take place on Friday April 28, during Danish National Research Week. The exhibition and workshops will run 10:00-15:00 (info), an overview presentation about the project 13:30-14:00 (info).

PARtD: Participatory Action Research through Design
In January I ran a week-long workshop at ELISAVA School of Design and Engineering, Barcelona, in PARtD—an approach I champion that converges PAR and RtD. I’m now supervising a Masters thesis which is using this approach to engage with a community in Sant Boi de Llobregat, a town on the outskirts of the city.

Other supervision en cours:

  • Crafting and Connecting the Textile Interface in an Internet of Things Ecology (PhD)
  • Body (re)connection: at the intersection between theater, technology and disability (PhD)
  • Refitting clothes on transformative bodies (M.Sc)
  • The digital | traditional craft collide (M.Sc)
  • Playing with food: reconfiguring the gastronomic experience (M.Sc)
  • Breathing (M.Sc)
  • biohack*kolding (Research apprenticeships)

SDU Body and Materials lab
The lab in Pakhuset innovations miljø is thriving, and to date has supported:

  • new courses for the IT Product Design MSc:
    • Embodied Design
    • Wearable Technologies
    • Soft Robotics | Wearable Futures
  • new research practices:
    • designing into the unknown
    • disability aesthetics
    • new material aesthetics
    • textile-biology experiments
  • new projects
    • biohack*kolding
    • wear.x
  • extended research on existing projects
    • PKI – the Poetic Kinaesthetic Interface Project
    • knowledge transfer of Embodied Design Ideation (EDI)

Fashioning Science

Design School Kolding, Denmark.
September 25, 2015. 9:30am

Emerging innovations in the material and biological sciences are transforming what is possible in design. But how do designers gain access to these innovations, so that their potential can be leveraged?

According to the Merriam-Webster dictionary, to fashion is: (1) to change (something) so as to make it suitable for a new use or situation; or (2) to bring (something new) into being by combining, shaping, or transforming materials. This lecture will introduce a range of approaches to fashioning science in the contexts of fashion, textiles, product and industrial design. Examples from practice will be given, and links to resources that can assist designers to engage with the potential of fashioning science as a way to contribute to human flourishing.

Danielle Wilde is an Associate Professor of Research at SDU Design, Kolding. Her research is focused on embodied interaction, next generation wearables, post-disciplinary and disruptive research strategies, upstreaming engagement and converging craft, design and science. For more, go to: daniellewilde.com

Embodying Embodied Design Research Techniques at Århus 2015, Critical Alternatives

I am co-organising the Embodying Embodied Design Research Techniques workshop at Århus 2015: Critical Alternatives, the Decennial Århus Conference in Århus, Denmark.

Important Dates:

May 22, 2015: Submission Deadline (new!)
June 7, 2015: Notification of Acceptance (new!)
August 17, 2015: Workshop (new!)

Interested parties should submit: a position statement in the form of an extended abstract, supported by a pictorial or a short video in a style that best communicates your relation to embodied design research techniques. For more info, go to the workshop website: Embodying Embodied Design Research Techniques

Mobile Collocated Interaction with Wearables at Mobile HCI

I am co-organising the Mobile Collocated Interaction with Wearables workshop at Mobile HCI, in Copenhagen on August 24

Important Dates:

May 8, 2015: Submission Deadline
June 12, 2015: Notification of Acceptance
August 24 (Monday), 2015: Workshop

Potential participants should submit a 3-8 page position paper in the MobileHCI 2015 Extended Abstracts Format describing their interest and/or previous work related to the workshop topic. For more info, go to the workshop website: Mobile Collocated Interaction with Wearables

SIDeR 2015 keynote and workshop

Friday, 27 March at SIDeR 2015

KEYNOTE: Breaking the mold: Embodied, sustainable and wild
In my first keynote address as associate professor of research at SDU Design in Kolding, I ask what the future of embodied interaction might be – beyond the digital paradigm.
New materials and techniques are transforming what is technically, aesthetically and ecologically viable. These innovations bring exciting challenges and opportunities. Yet few designers are equipped to engage with them. This is not a talk about how to develop the next new thing, but rather how to sustainably practice, and embody material interactions of a future you dream to inhabit.

WORKSHOP: point, line, plane | synaesthetic mapping  
Participants will be introduced to a range of processes that disrupt how the body is seen and experienced in motion, and therefore understood and imagined. The work is based on the LEM (Laboratory of Movement Study) workshops, developed by the late French Theatre Master, Jacques Lecoq and Architect, Krikor Belekian for the Ecole de Beaux Arts, School of Architecture in Paris in 1976, still taught today at Ecole Jacques Lecoq in Paris. I have developed and adapted the LEM for use in embodied interaction ideation, in particular for conceiving and developing body-based probes and future wearables.